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Custom Tachometers and Boost Gauges

Overview

6 new tachometer and forced induction apps for any vehicle

This mod adds in new set of tachometer (and matching forced induction) apps. There are a total of five themes of apps:

Each app is customisable, allowing you to turn off/on parts of the apps that you don't need. There are also a range of colour schemes you can choose from, the default being a BeamNG style. (All apps are independent of each other and so you can have different colour schemes on matching forced induction and tachometer apps if you wish. The colour scheme you select then also becomes the default for you on next launch.)

Hover over any app and left-click on it to bring up a menu in the centre of your screen. Simply choose the colour scheme, unit and features you want on the app!

As always, if you find any bugs or issues, feel free to PM me so I can fix them .

Enjoy!

ABOUT THIS LISTING

This page describes Custom Tachometers and Boost Gauges by Darthbob555. The description and screenshots are the author's own, imported from their listing on the BeamNG.drive repository on 3 October 2026: https://www.beamng.com/resources/custom-tachometers-and-boost-gauges.17398/

Mythiq.net hosts no files for it. The download button goes straight to the release file on beamng.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

Requirements

BeamNG.drive on a current build. The repository lists a mod as outdated once it stops loading, but a mod written for an older release can still misbehave quietly rather than fail outright — check the resource page for the author's own compatibility note before reporting a fault.

Nothing else is required unless the author says so above. BeamNG mods are self-contained zip archives; there is no loader or framework to install first.

Installation

1. Download the archive with the button on this page. Do NOT unzip it — BeamNG loads mods as zips.

2. Put the zip in your mods folder:

Windows — Documents\BeamNG.drive\\mods

Linux — ~/.local/share/BeamNG.drive//mods

3. Start the game and open the Mod Manager from the main menu to confirm it is listed and active.

4. Vehicles appear in the vehicle selector; maps appear under Freeroam.

UPDATING

Delete the old zip before adding the new one. Two versions of the same mod in the folder is the usual cause of a vehicle appearing twice, or of parts that will not fit together.

IF SOMETHING LOOKS WRONG

Clear the cache: in the Mod Manager, use "Clear cache and restart". Most oddities after an update — missing textures, parts that vanish — are a stale cache rather than a broken mod.

This release downloads from beamng.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v3.4.1 Latest 8 Jun 2026 · 2.4 MB via beamng.com · 0 downloads Download

    Off-site on beamng.com — no checksum, because we never held this file. Link checked by our review team on 3 Oct 2026.

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