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BeamNG.drive Sound

67 Camaro V8 sound for Gavril Vendetta

Overview

A noisy, throaty V8 for this beautiful classic muscle car

Information

This is a nice, loud, throaty V8 note for the Gavril Vendetta which IMHO was absolutely needed! It comes loosely from a 67 Camaro engine with various modifications to the sound files to make it fit the FMOD system in newer games a bit better.

Raspy and rattly but very raw, this sound is sure to delight your ears when driving this wonderful car created by "Driv3r1142"

Just select the "67V8 Cam" engine in the parts list and away you go!

*If anyone feels like the want to contribute sounds from there own vehicles, please get in touch with details of what I require and your vehicle engine sound could well make it in game. See development thread for project vehicles i'm on the hunt for*

Updates

1.0 - Initial Release

Media

- Inside/Outside/Around sound sample media

ABOUT THIS LISTING

This page describes 67 Camaro V8 sound for Gavril Vendetta by Tronadorous. The description and screenshots are the author's own, imported from their listing on the BeamNG.drive repository on 31 August 2026: https://www.beamng.com/resources/67-camaro-v8-sound-for-gavril-vendetta.3555/

Mythiq.net hosts no files for it. The download button goes straight to the release file on beamng.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Requirements

BeamNG.drive on a current build. The repository lists a mod as outdated once it stops loading, but a mod written for an older release can still misbehave quietly rather than fail outright — check the resource page for the author's own compatibility note before reporting a fault.

Nothing else is required unless the author says so above. BeamNG mods are self-contained zip archives; there is no loader or framework to install first.

Installation

1. Download the archive with the button on this page. Do NOT unzip it — BeamNG loads mods as zips.

2. Put the zip in your mods folder:

Windows — Documents\BeamNG.drive\\mods

Linux — ~/.local/share/BeamNG.drive//mods

3. Start the game and open the Mod Manager from the main menu to confirm it is listed and active.

4. Vehicles appear in the vehicle selector; maps appear under Freeroam.

UPDATING

Delete the old zip before adding the new one. Two versions of the same mod in the folder is the usual cause of a vehicle appearing twice, or of parts that will not fit together.

IF SOMETHING LOOKS WRONG

Clear the cache: in the Mod Manager, use "Clear cache and restart". Most oddities after an update — missing textures, parts that vanish — are a stale cache rather than a broken mod.

This release downloads from beamng.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v1.01 Latest 3 May 2018 · 1.7 MB via beamng.com · 0 downloads Download

    Off-site on beamng.com — no checksum, because we never held this file. Link checked by our review team on 31 Aug 2026.

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