Auroras, UHD clouds, sand storms, lightning, HD particle textures, sun flare, high altitude clouds, and much more... All bodies now carry an extremely different mood to them and are very pleasing to explore and look at.
COMING VERY SOON!
Must be run through KSP_x64.exe, no OpenGL.
CONFIRMED FEATURES
- New super-ultra-mega-high quality city textures now span Kerbin. Mind the traffic!
- The Kerbol system is now drifting through a majestically colorful nebula!
- 8k auroras have been reimagined with volumetric support!
- 2048x2048 volumetric snow particles that showcase the stinging fury of the frozen poles.
- A new "UHD" volumetric cloud variant that will put your NASA supercomputer to a real test!
- Dust storms on Duna have been reworked.
- The clouds on both poles have been removed due issues with shadows & volumetric lighting.
To use BEYOND with Scatterer use this.
PAST RELEASES
7-4 - INTERSTELLAR VIDEOS
Nothing yet. Got a video? PM me.
7-4 - EDGE OF OBLIVION VIDEOS
V3 - BETA VIDEOS
CHANGELISTS
7-4 - INTERSTELLAR
Almost every feature is optional.
- 65536 x 65536px cloud layers (always sharp).
- All-new procedural auroras for Kerbin, Duna, Eve, Laythe, and Jool.
- Realistic Jool with 7 different 8K texture layers.
- Snow on Kerbin, Duna, and Laythe's poles.
- Added lightning to Kerbin, Duna, and Laythe.
- Space-Engine-ish HD lens flares.
- Taller realistic sandstorms on Duna.
- Blue-Green Nebula and FTL's Purple Nebula Skyboxes.
- Go inside the Sun (Sunshine) or turn inside of the sun into a wormhole.
- Interstellar music replacement which plays both in space and atmo, shuffled.
- More advanced atmospheric scattering.
- City lights greatly improved - Kerbin is now populated much more realistically.
- No more black clouds on either pole of any body that has them - all cloud textures were remade.
- Many more features which I don't want to spoil. Really - there's a lot of stuff.
7-4 - V3 BETA CHANGELIST
- New HD particle textures. Multiple resolutions are provided.
- Added auroras to: Kerbin, Eve, Duna, Laythe, Jool, and one more rocky planet. All auroras have different colors.
- Added stormy clouds that move slower than clouds, high altitude clouds, and blue glow on Kerbin.
- Added Darude - sandstorms ( ͡° ͜ʖ ͡°) and blue atmospheric scattering on Duna.
- Added bioluminescent clouds on the night side of Laythe as well as a dark blue glow.
- Increased contrast and added a blue aurora for Jool.
- Added purple glow, gas storms, and a whole new atmosphere on Eve.
- Added ice cream dust on Minmus... yeah, that's what it's made of, trust me (evil laugh).
- Added glow on all rocky planets.
- Made shadow lip sharper depending on the size and atmosphere composition of every body.
- Countless other tweaks.
7-4 - EDGE OF OBLIVION CHANGELIST
- New cloud layering for Kerbin.
- New reanimated retextured auroras for every body that had them.
- New HD City Lights.
- Cherry cake layered Eve - 4 volumetric layers each has different properties.
- Removed stormy clouds on Kerbin, added darker layer under the clouds.
- Sun particle field around Moho.
- High altitude clouds on Kerbin are much less visible.
- Toned down glow around bodies with no atmosphere as well as their shadow lip.
- Fixed some clipping issues.
- Many other smaller things.
STABILITY / PERFORMANCE
Crashing during load? Run KSP in half the normal memory using OpenGL mode! No need for x64!
Having poor performance?
This mod might help.
I have listed some other must-have mods in this GDoc.
ABOUT THIS LISTING
This page describes [1.1.3] Astronomer's Visual Pack by _ForgeUser6842519. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/kerbal/ksp-mods/astronomers-visual-pack-beyond-kerbal
Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.
The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.
Requirements
Game version
0.25
GAME VERSION
Built against KSP 0.25. Parts and plugins compiled for one major version routinely misbehave on another — a plugin for 1.8 can fail silently on 1.12.
DEPENDENCIES
Many part packs and plugins depend on ModuleManager, and some on each other. KSP's loading log (KSP.log in the game folder) names the missing dependency when a part does not appear; the author's page lists the usual set.
Installation
1. Download the archive with the button on this page and unzip it.
2. Move the mod's folder — the one containing the .version file or the part folders — into:
Kerbal Space Program\GameData
The path in game must read GameData\\…, not GameData\\\…
3. Start the game. Parts appear in their categories in the VAB; plugins show their own toolbars or settings screens.
4. If the mod ships a CraftNote or extras folder, leave it — some packs store example ships and textures there.
UPDATING
Delete the old folder in GameData first. Two versions of one plugin loaded together is the usual cause of duplicate parts and toolbar errors.
This release downloads from edge.forgecdn.net, not from us, so
there is no checksum to compare against. Scan the archive before you unpack it.
Version history
Astronomer's Visual Pack - InterstellarLatest
12 Nov 2015 · 380 MB via edge.forgecdn.net · 0 downloads Download
Off-site on edge.forgecdn.net —
no checksum, because we never held this file.
Link checked by our review team on 26 Oct 2026.
Tell us if something is wrong — a file that will not work, content taken from
someone else, or anything that looks unsafe. Reports go to our review team, not
to the author.
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