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[ETF] Entity Texture Features

Overview

Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric

Entity Texture Features

About

ETF is a Fabric, Forge & NeoForge mod that adds many _Entity Texture Features_, including entity and player skin features!

ETF primarily supports the OptiFine format, acting as one of the alternative mods to OptiFine, but with many more features and options!

If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized modpack, which includes all the OptiFine parity mods!

Features
- Custom & random entity textures with the OptiFine format, including even more properties! [[guide]](https://github.com/Traben-0/Entity_Texture_Features/blob/master/.github/README-assets/RANDOM_GUIDE.md)
- Emissive/glowing entity textures with the OptiFine format, [[guide]](https://github.com/Traben-0/Entity_Texture_Features/blob/master/.github/README-assets/EMISSIVE_GUIDE.md)
- Simple format for blinking mobs. [[guide]](https://github.com/Traben-0/Entity_Texture_Features/blob/master/.github/README.md#-blinking-textures)
- Player skin features, including blinking, emissive textures, and more! [[guide]](https://github.com/Traben-0/Entity_Texture_Features/blob/master/.github/README-assets/SKIN_GUIDE.md)

Compatible with
- OptiFine's random/custom or emissive entity resource packs
- Entity Model Features (EMF)
- dorianpb's old CEM mod
- Sodium
- Iris Shaders (Support varies depending on the shader)
- Modded entities (Only if the mod creator uses the vanilla rendering code to render their mobs)
- And many more

Settings & configuration

Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located under config/entity_texture_features.json

Mod support

This mod should be compatible with any mod added entities as long as they use regular vanilla rendering

Any mod displaying an entity in a custom GUI can force the default texture by having the entity.getblockstate set to either null or of type VOID_AIR, the same can be achieved by settings the display mob's UUID to UUID.nameUUIDFromBytes(("GENERIC").getBytes()).

Changelog

You can find the changelog here.

Need help or have questions?

You can reach out on my Discord (preferred) or open an issue on GitHub.

Hosting Partner deal

ABOUT THIS LISTING

This page describes [ETF] Entity Texture Features by Traben. The description and screenshots are the author's own, imported from their listing on Modrinth on 14 August 2026: https://modrinth.com/mod/entitytexturefeatures

Mythiq hosts no files for it. The download button goes straight to the release file on cdn.modrinth.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

  • Kinetic hosting

    Kinetic hosting

Requirements

Game version
  • 26.2
MOD LOADER

This release is built for Fabric and Quilt. A mod built for one loader will not load under another — Fabric mods do not run on Forge, and vice versa.

GAME VERSION

Built for Minecraft 26.2. Minecraft mods are tied to an exact version: a 1.21.4 build will refuse to load on 1.21.5.

DEPENDENCIES

Check the author's listing for required libraries before you start the game — a missing dependency shows up as a crash on launch, not as a warning.

Installation

1. Install Fabric for the Minecraft version you play, if you have not already.

2. Download the .jar with the button on this page. Do not unzip it — a mod jar is installed as it is.

3. Put it in your mods folder:

Windows — %APPDATA%\.minecraft\mods

macOS — ~/Library/Application Support/minecraft/mods

Linux — ~/.minecraft/mods

4. Launch the game with the Fabric profile selected.

ON A SERVER

Anything that changes world generation or gameplay has to be installed on the server as well as on every client. Client-side visual and interface mods do not.

UPDATING

Replace the old .jar rather than adding the new one beside it. Two versions of the same mod in the folder is a crash on launch.

This release downloads from cdn.modrinth.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v7.1.1-fabric-26.2 Latest 18 Jun 2026 · 744 KB via cdn.modrinth.com · 0 downloads Download
    26.2

    Off-site on cdn.modrinth.com — no checksum, because we never held this file. Link checked by our review team on 14 Aug 2026.

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