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Palworld Quality of life

Better Condenser Costs

Overview

This mod allows you to change the pal requirements for using the condenser.

This mod was needed for our server so i created it and wanted to share it with everyone who might find it useful.

There are several options to choose from that will allow you to change change the pal requirements for using the condenser.

Keep in mind that servers do not need to install this (could change in the future), only players that are joining the server will need to download/install the mod.

Important Note

As of palworld update 0.2.2.0 this mod no longer works correctly on servers due to the changes made. I am currently looking into these issues but for the time being it will only work properly for single player.
Requirements

Download and install UE4SS (UE4SS_v3.0.1.zip) (or the latest version available) and copy the files into Pal\Binaries\Win64
Launch the game at least once before installing any mods (important so that it creates the necessary files/folders).
Download the version of the mod you want and copy PalCustomCondenserReq.pak to Pal\Content\Paks\LogicMods\PalCustomCondenserReq.pak
Open Pal\Binaries\Win64\UE4SS-settings.ini and change bUseUObjectArrayCache = true to false so it look like this bUseUObjectArrayCache = false

Additional Notes

This mod does not need to be installed on a server, just having someone join with the mod installed will be enough and has worked without any problems so far.

When joining a server keep in mind that by default UE4SS does not load some mods automatically and may require the user to press the insert key on the keyboard to force them to reload, there is a workaround posted by Dekita in the palworld modding discord but this may still need more testing so use the below method at your own risk!

Install Instructions

Open Pal\Binaries\Win64\Mods\BPLoaderMod\scripts\main.lua in any text editor and scroll down to the bottom of the file and add the following lines

-- Flag to indicate if the game world has been loaded

local hasLoadedWorld = false
-- Flag to indicate if the mod initialization has been completed

local isInitialized = false

-- Register a notification for when a new PalPlayerCharacter object is created.

-- This serves as an indication that the player character has loaded.

NotifyOnNewObject("/Script/Pal.PalPlayerCharacter", function(Character)

    -- Log the loading of the player character with its full name

    Log(string.format("Loaded player character: '%s'", Character:GetFullName()))

    -- Once the player character is loaded, consider the world as loaded

    Log("[BPModLoader] Player Initialization complete!")

    hasLoadedWorld = true

end)

-- Register a notification for when the game mode switches back to the title.

-- This indicates a return to the title screen.

NotifyOnNewObject("/Script/Pal.PalGameModeTitle", function(Self)

    -- If not initialized, do nothing (avoid unnecessary actions on game start)

    if not isInitialized then return end

    -- Reset initialization flag as the game returns to title, requiring re-
initialization

    Log("[BPModLoader] Returned to title!!")

    isInitialized = false

end)

-- Register a hook for the ClientRestart event in the PlayerController.

-- This is called when the player controller restarts a pawn (player character).

RegisterHook("/Script/Engine.PlayerController:ClientRestart", function(self, NewPawn)

    -- Prevent loading mods if already initialized or the world hasn't been loaded yet

    if isInitialized or not hasLoadedWorld then return end

    -- Load mods by accessing the current world context

    -- Then set the initialization flag to true to prevent re-loading in the same session

    Log("[BPModLoader] Loading Mods!")

    LoadMods(UEHelpers.GetWorld())

    isInitialized = true
end)

Save the file and your mods should load without any issues when joining a server.

This is my first mod for palworld so i hope you enjoy and happy gaming!

Socials/Donations

ABOUT THIS LISTING

This page describes Better Condenser Costs by Shinygati. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/palworld/blueprint-code-mods/custom-condenser-requirements

Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

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  • Image 1

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Requirements

Game version
  • 0.1.5.1
GAME VERSION

Listed against Palworld 0.1.5.1. Palworld updates frequently, and a pak built for an earlier build is the first thing to suspect after a patch.

CLIENT VS SERVER

Some of these mods are server-side — they are installed on the machine running the dedicated server (or the host's copy in co-op), not on every player's game. A server mod installed client-side does nothing, and vice versa; the author's page says which it is.

Installation

1. Download the archive with the button on this page and unzip it.

2. For a client pak mod, create the folder if needed and put the .pak in it:

steamapps\common\Palworld\Pal\Content\Paks\~mods

The tilde in ~mods is deliberate — it makes the engine load the folder last so the mod wins.

3. For a server mod, unzip it into the dedicated server's Pal folder and restart the server; players do not install anything.

4. UE4SS-based mods additionally need UE4SS installed into the game folder first — the author's page linked from here carries the current steps.

UPDATING

Delete the old .pak before adding the new one. Two builds of one mod loaded together is the usual cause of crashes at launch after an update.

This release downloads from edge.forgecdn.net, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. CustomCondenser - Pals 1248 Latest 8 Mar 2024 · 4.1 KB via edge.forgecdn.net · 0 downloads Download

    Off-site on edge.forgecdn.net — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

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