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Sleep It Off

Overview

Sleeping will cure your pals of ANY of their diseases!

Currently there is a bug where if we log off overnight, all of our Pals become depressed or break their legs because they dont(?) reach the food box.

This is a server-side only mod (recently has been soft confirmed that it may work on singleplayer as well) that runs a script that cures Pals of ALL of their ailments when they go to sleep (ie their sleep function triggers). It's nice because it's server-side and none of your clients need to install it.

Procedure: With the release of UE4SS 3.0, we no longer need PalServerInjector to activate UE4SS injection. Now you simply place the .dlls from UE4SS into PalServer\Pal\Binaries\Win64\. Then you extract SleepItOff_x.x so that it creates the following directory hierarchy: Mods\SleepItOff. Uncertain if you need to modify mods.txt due to Enabled.txt's existence. With UE4SS you may run into weird GUI issues, make sure you configure UE4SS-Settings.ini to confirm the injection works. For example, OpenGL did not work for me but d3d11 did. Similarly, the console and gui were disabled by default so I had to manually enable them.

Old Procedure: You must use the PalServerInjector to activate UE4SS injection to your PalServer.exe. When the mods directory is generated, unzip this directory into mods so there is a folder structure similar to: PalServer\Pal\Binaries\Win64\Mods\SleepItOff . Then add SleepItOff to mods.txt in the Mods directory, and reboot the server or Reload the mods via UE4SS GUI. Due to the dependency on Windows UE4SS, this unfortunately only works on the Windows edition of the server

Disclaimer: PLEASE back up your server before you install this mod. I have no idea any future ramifications it may have, even if it is as simple as it is

 

ABOUT THIS LISTING

This page describes Sleep It Off by disbegee. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/palworld/lua-code-mods/sleep-it-off

Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Requirements

Game version
  • 0.1.4.0
GAME VERSION

Listed against Palworld 0.1.4.0. Palworld updates frequently, and a pak built for an earlier build is the first thing to suspect after a patch.

CLIENT VS SERVER

Some of these mods are server-side — they are installed on the machine running the dedicated server (or the host's copy in co-op), not on every player's game. A server mod installed client-side does nothing, and vice versa; the author's page says which it is.

Installation

1. Download the archive with the button on this page and unzip it.

2. For a client pak mod, create the folder if needed and put the .pak in it:

steamapps\common\Palworld\Pal\Content\Paks\~mods

The tilde in ~mods is deliberate — it makes the engine load the folder last so the mod wins.

3. For a server mod, unzip it into the dedicated server's Pal folder and restart the server; players do not install anything.

4. UE4SS-based mods additionally need UE4SS installed into the game folder first — the author's page linked from here carries the current steps.

UPDATING

Delete the old .pak before adding the new one. Two builds of one mod loaded together is the usual cause of crashes at launch after an update.

This release downloads from edge.forgecdn.net, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. SleepItOff_1.4.zip Latest 11 Feb 2024 · 1009 B via edge.forgecdn.net · 0 downloads Download

    Off-site on edge.forgecdn.net — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

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