Tools & utilities
10 mods
Synthesis
A patcher pipeline: pick the patchers you want, and it regenerates one merged compatibility patch for your exact load order every time you run it.
View modSpell Perk Item Distributor
Distributes spells, perks, items, shouts and keywords to NPCs from a text file — no plugin, no conflicts, no patch between two mods that both edit the same NPC.
View modpowerofthree's Papyrus Extender
Adds several hundred functions to Papyrus that the game never exposed — the dependency a large share of modern Skyrim mods quietly require.
View modLOOT
Sorts your plugins into an order that works, using a community-maintained masterlist of every known conflict, and tells you what is still wrong.
View modWrye Bash
Builds a Bashed Patch that merges the levelled lists of every mod that touches them, so your mods stop cancelling each other out.
View modMod Organizer 2
The mod manager most of Skyrim modding is built around: every mod stays in its own folder and the game is shown a merged view of them at launch.
View modSSEEdit (xEdit)
The plugin editor and conflict detector every large load order eventually needs — read every record in every mod, see who wins, and patch it.
View modzEdit
xEdit's engine behind a modern interface, with a JavaScript scripting layer and the zMerge plugin merger built in.
View modSkyrim Script Extender (SKSE64)
The scripting extender that a large part of the Skyrim modding ecosystem is built on. Not a mod so much as a prerequisite.
View modBSA Browser
Opens the game's BSA and BA2 archives so you can look inside, preview textures and sounds, and extract exactly the file you need.
View mod