A UI pack to make an animated RGB (Or Chroma) XP bar, hotbar, and Inventory screens!
Preface:
Warning: If you are using mobile device, make sure to set “File Storage Location” to “External” before importing this resource pack, otherwise, your save data may be lost in case the game future updates break modified UI data.
And please, be sure to read carefully this post before downloading and using this resource pack, thank you!
Animated RGB GUI:
A UI pack to make an animated RGB XP bar and level number!
It's designed only for gaming communities.
Features:
- Not only does it include the RGB Hotbar and XP Bar in the HUD, but it also includes all the inventory containers screens, with the selective appearance of Bedrock UI, PvP UI and Java UI (Powered by VDX UI 3.2.12).
- The animation textures with total of 40 frames (Very smooth)!
- Now it is compatible for all devices! ;D
- Now includes every pocket inventory screens, yay!
Screenshots:
And that's not all:
RGB Inv GUI is fully compatible with another of my projects called VDX UI. ;D
Just make sure you put RGB GUI Resource Pack higher than VDX UI.
Terms of Use:
You may:
- Make review about this pack, as long as you credit me as “@CrisXolt”. And put original download link in description (This forum post).
You may not:
- Make customized APK/APPX and monetized content (pirate modifications), no one will have the permission.
- Use my modified JSON and UIDX data files claiming this work as your, without permission of course. Specially do not modify/erase the text in the first line code in each .json file. (Example text: //File Made/Modified by @CrisXolt or “Some people who contributed”).
- Redistribute this resource pack made by me in another pages/app store, no one will have the permission.
- Do not use for third-party projects, much less to merge with "Concept Clients" resource packs, no one will have the permission.
If you have any more questions about this, please let me know by sending a message/question in chat, on discord server: CrisXolt's Refuge.
Final Note:
Those default JSON UI data and JE UI designs is made originally by Mojang and Microsoft, UI design re-make as JSON UI data are modified by me for entertainment purposes.
Just enjoy and good luck! ;D
ABOUT THIS LISTING
This page describes Animated RGB GUI v3.2.12 [v26.30] by CrisXolt. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/minecraft-bedrock/addons/animated-rgb-gui
Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.
The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.
Requirements
Game version
26.30
NO LOADER
Bedrock imports this file natively — no mod loader, no framework, nothing to install first. The game itself opens .mcaddon, .mcpack, .mcworld and .mctemplate files.
GAME VERSION
Listed against Minecraft Bedrock 26.30. Bedrock updates on every platform at once, and an addon built for a newer version can refuse to import on an older one — the import error names the version it wants.
PLATFORM
Works on Windows and mobile — both import these files directly. Console cannot import files, so console players receive the pack through a Realms world or a friend's world that already has it enabled.
Installation
1. Download the file with the button on this page — do NOT unzip it. Bedrock imports the file itself; an extracted folder is the one way to make this not work.
2. Windows — double-click the file, or right-click → Open with → Minecraft. The game launches and shows "Import started", then "Successfully imported".
Android — open the file from the downloads shade and choose Minecraft. iOS — share the file into Minecraft from the Files app.
3. Where it lands depends on what it is: an addon activates on a world's Behavior Packs / Resource Packs screen; a world appears under Play → Imported; a texture pack appears on the same packs screen.
4. For an addon on a new world: create the world with the pack toggled on. Some addons also need the "Holiday Creator Features" experiment until the author says otherwise.
IF THE IMPORT FAILS
The usual cause is a version gap — the file wants a newer game than is installed. Update the game and import again; the error message on the import screen names the version it expected.
This release downloads from edge.forgecdn.net, not from us, so
there is no checksum to compare against. Scan the archive before you unpack it.
Tell us if something is wrong — a file that will not work, content taken from
someone else, or anything that looks unsafe. Reports go to our review team, not
to the author.
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