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Minecraft World & building

Particle Rain

Overview

Replaces weather with prettier particle effects

Particle Rain replaces the default weather with prettier particle effects, and adds some additional fog, wind, and sandstorm weather effects. You can disable, add, or customise weather effects with the in-game config menu.

Fabric versions require Fabric API.

For config, use command /particlerain or your loader's mod list menu

For common mod compatibility issues, see here.

Video: (outdated, see gallery instead)
https://www.youtube-nocookie.com/embed/oan4xH5RvH0

Rain Particles
Falls at an angle, blown by wind.

During stormy weather the wind is stronger and the rain looks more dense.

Snow Particles
Rotate slowly as they fall. Not strongly affected by wind, retaining the serene quality of Vanilla's snow whlie being less visually cluttered. Has a heavy variant during storms just like rain.

Sandstorms
Dust and shrubs blow through deserts and other dry biomes.

Dust matches the color of the block below, allowing for a range of biomes to be supported without additional configuration, including ones added by other mods.

Fog
Appears in biomes tagged as #c:is_spooky / #c:is_wet. This is configurable.

Sometimes fog will appear after rain. This too is configurable.

Water Ripples
Appears when rain falls onto water. Will match the resolution of your resource pack.

Water Streaks
Appears when rain hits a wall made of a hard material. (can be configured to appear on any block)

Biome Tint
Modded biomes that have a strong tint will also affect rain and other water particles.

Configuration & Custom Effects
You can create all kinds of atmospheric particle effects for specific blocks and biomes or edit the existing effects using the built in configuration menu.

Access the menu via the command /particlerain or through the mod menu.

Puddles
Puddles feature has been moved to its own mod: https://modrinth.com/mod/puddles-floods/

Mod compatibility notes

Name
Issue
Solution

Async Particles
[usually compatible]
Please make sure you are using the latest version of async particles

Shader packs
Shader pack support is dependent on the individual shader pack. Iris also has limited support for modded effects so fog and other "blended" particles may not render correctly.
The recommended shader pack is BSL as it minimises most issues. Rain's blue tint can be toggled in Particle Rain's compatibility settings.

Serene Seasons & similar mods
Rain in deserts
This is typically a feature of mods that add seasons, not a bug or incompatibility.

Particull
Weather effects missing
¯\_(ツ)_/¯ Remove Particull

Particle Core
Flickering or disappearing effects
In particle core's config, set culling mode to bounding box or add particles to the blacklist.

Particle Tweaks
crash in Minecraft 1.20
use particle tweaks 1.1.1 instead of the latest version.

Complementary & Astrocraft
Black sun
Disable 'Sun/Moon during rain' in Complementary's settings

Eureka helms
Eureka helms sometimes breaks random number generation, causing incorrectly placed effects in some scenarios.
¯\_(ツ)_/¯

Sable
Particles get stuck to physics objects
I'll fix it at some point

Please check for or submit an issue if you run into other problems!

Resource pack support
Particle Rain generates its snow and rain textures using the game's weather textures, so it remains compatible with resource packs without them needing to include extra particle textures.

Including custom weather effects
Resource packs can include custom weather effects, or override existing effects, by providing a file at
assets/particlerain/particles.json. See here the default version of this file.

Particle effects can use any texture provided in the particles folder in your pack (or in other mods and packs).

You can create or edit particles with the in-game menu, and copy-paste the particles.json from
config/particlerain into your resource pack once you're done!

ABOUT THIS LISTING

This page describes Particle Rain by PigCart. The description and screenshots are the author's own, imported from their listing on Modrinth on 24 October 2026: https://modrinth.com/mod/particle-rain

Mythiq.net hosts no files for it. The download button goes straight to the release file on cdn.modrinth.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

  • streaks

    streaks

  • rain using a modded biome's tint

    rain using a modded biome's tint

  • fog appearing in a modded river biome

    fog appearing in a modded river biome

  • custom fog

    custom fog

  • ripples

    ripples

Requirements

Game versions
  • 1.20.1
  • 1.20
MOD LOADER

This release is built for Forge. A mod built for one loader will not load under another — Fabric mods do not run on Forge, and vice versa.

GAME VERSION

Built for Minecraft 1.20.1, 1.20. Minecraft mods are tied to an exact version: a 1.21.4 build will refuse to load on 1.21.5.

DEPENDENCIES

Check the author's listing for required libraries before you start the game — a missing dependency shows up as a crash on launch, not as a warning.

Installation

1. Install Forge for the Minecraft version you play, if you have not already.

2. Download the .jar with the button on this page. Do not unzip it — a mod jar is installed as it is.

3. Put it in your mods folder:

Windows — %APPDATA%\.minecraft\mods

macOS — ~/Library/Application Support/minecraft/mods

Linux — ~/.minecraft/mods

4. Launch the game with the Forge profile selected.

ON A SERVER

Anything that changes world generation or gameplay has to be installed on the server as well as on every client. Client-side visual and interface mods do not.

UPDATING

Replace the old .jar rather than adding the new one beside it. Two versions of the same mod in the folder is a crash on launch.

This release downloads from cdn.modrinth.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v4.0.2+1.20.1-forge Latest 10 Oct 2026 · 1.2 MB via cdn.modrinth.com · 0 downloads Download
    - fixed crash rendering fog/blended particles when improved transparency is enabled in minecraft 26.3
    - fixed fog/blended particles flickering when items are picked up in 1.20... again
    - fixed heightmap calculation fetching collision from wrong block position
    - fixed velocity particles becoming invisible without wind (ty CH4ACKO3)
    - fixed hardcoded heightmap level height causing rain under high structures on some servers

    full changelog

    Off-site on cdn.modrinth.com — no checksum, because we never held this file. Link checked by our review team on 25 Oct 2026.

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