Back
Palworld Quality of life

All the Bases

Overview

This mod increases the maximum bases per guild to 128 (the default max for the whole server) so you can all be in a guild together and have your own bases

This is a very simple mod that increases the maximum bases per guild to 128  (the default max for the whole server) for all base levels.

Installation
Installation is very simple, just download the file and place it in PALROOTDIR\Pal\Content\Paks
If you want it to work on a server you must install it to the same location in the dedicated server folder. Without this the server will stop you from building bases beyond the games default limits.

WARNING
This hasn't had much testing so use at your own risk. It has been  tested to work with a server, with 4 bases and with pals doing some basic crafting.
MAKE A BACKUP BEFORE INSTALLING

Special Thanks
Thank you to all the tool developers that made Palworld/UE5 modding possible so early on:

- UE4SS

- FModel

- Repak

- UAssetGUI/UAssetAPI

And thank you to the people that helped along the way, notably

- Zoomy for working with me to find the right properties to change

- Trumank for fixing UAssetAPI and generally helping me navigate the Unreal asset files

ABOUT THIS LISTING

This page describes All the Bases by BaronKiko. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/palworld/patch-pak-mods/all-the-bases

Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Requirements

Game version
  • 0.1.2.0
GAME VERSION

Listed against Palworld 0.1.2.0. Palworld updates frequently, and a pak built for an earlier build is the first thing to suspect after a patch.

CLIENT VS SERVER

Some of these mods are server-side — they are installed on the machine running the dedicated server (or the host's copy in co-op), not on every player's game. A server mod installed client-side does nothing, and vice versa; the author's page says which it is.

Installation

1. Download the archive with the button on this page and unzip it.

2. For a client pak mod, create the folder if needed and put the .pak in it:

steamapps\common\Palworld\Pal\Content\Paks\~mods

The tilde in ~mods is deliberate — it makes the engine load the folder last so the mod wins.

3. For a server mod, unzip it into the dedicated server's Pal folder and restart the server; players do not install anything.

4. UE4SS-based mods additionally need UE4SS installed into the game folder first — the author's page linked from here carries the current steps.

UPDATING

Delete the old .pak before adding the new one. Two builds of one mod loaded together is the usual cause of crashes at launch after an update.

This release downloads from edge.forgecdn.net, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. Main Release Latest 1 Feb 2024 · 1.2 KB via edge.forgecdn.net · 0 downloads Download

    Off-site on edge.forgecdn.net — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

Comments

No comments yet.

Sign in to leave a comment.

Report this mod

Tell us if something is wrong — a file that will not work, content taken from someone else, or anything that looks unsafe. Reports go to our review team, not to the author.

Sign in to report this mod.

We use cookies to ensure that we give you the best experience on our website and improve your experience. By continuing to use this site you consent to such use of cookies.

Learn More