Set a custom base range, extending the default values from the base game (UE4SS Mod)
Description
Simple mod that enables the customization of the range around the base.
Set the base range size inside of the main.lua
BaseRange = 200
Default Base Size Is "70"
(PalBox) Must! be rebuilt after installation.
Working Both:
ServerSide & Singplayer
NOTE:
- The blue line is just visual and works CLIENT side only.
Installation Instructions
- Download and extract UE4SS_v3.0.1.zip in PalServer\Pal\Binaries\Win64
- Download and extract ExtendedBaseRange.zip in PalServer\Pal\Binaries\Win64\Mods
- Go back to PalServer\Pal\Binaries\Win64
- Edit UE4SS-settings.ini and set bUseUObjectArrayCache = true to false
My Other Mods
ABOUT THIS LISTING
This page describes Extended Base Range by Mathayus. The description and screenshots are the author's own, imported from their listing on CurseForge on 25 October 2026: https://www.curseforge.com/palworld/lua-code-mods/extended-base-range
Mythiq.net hosts no files for it. The download button goes straight to the release file on edge.forgecdn.net, so you are downloading from the author's own host, not from a copy of ours.
The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.
Requirements
Game versions
0.6.6
0.6.7
1.0.1
GAME VERSION
Listed against Palworld 0.6.6, 0.6.7, 1.0.1. Palworld updates frequently, and a pak built for an earlier build is the first thing to suspect after a patch.
CLIENT VS SERVER
Some of these mods are server-side — they are installed on the machine running the dedicated server (or the host's copy in co-op), not on every player's game. A server mod installed client-side does nothing, and vice versa; the author's page says which it is.
Installation
1. Download the archive with the button on this page and unzip it.
2. For a client pak mod, create the folder if needed and put the .pak in it:
steamapps\common\Palworld\Pal\Content\Paks\~mods
The tilde in ~mods is deliberate — it makes the engine load the folder last so the mod wins.
3. For a server mod, unzip it into the dedicated server's Pal folder and restart the server; players do not install anything.
4. UE4SS-based mods additionally need UE4SS installed into the game folder first — the author's page linked from here carries the current steps.
UPDATING
Delete the old .pak before adding the new one. Two builds of one mod loaded together is the usual cause of crashes at launch after an update.
This release downloads from edge.forgecdn.net, not from us, so
there is no checksum to compare against. Scan the archive before you unpack it.
Tell us if something is wrong — a file that will not work, content taken from
someone else, or anything that looks unsafe. Reports go to our review team, not
to the author.
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