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Minecraft Adventure & RPG

VeinMiner

Overview

Mine the whole vein on mining a single ore/block. Make the tedious mining experience to something satisfying and fun!

⛏️ Veinminer
Mine a single block to mine the whole vein!
Highly configurable and works everywhere, even on your vanilla server.
Make the tedious mining experience to something satisfying and fun!

Veinminer works server side, so all clients are supported. Even cross loaders & versions for addons!
### Client Hotkey & Highlighting
Add the Hotkey Addon to only veinmine when pressing a hotkey & get a mining preview
### Use as Enchantment?
Add the Veinminer Enchantment Addon to limit veinmining to only enchanted tools!

⚙️ Customization & Settings

Veinminer comes in two different versions

• Version 2.x -> Full customizable mod & plugin

• Version 1.x -> Light DataPack with vanilla & snapshot support

Both comes with preconfigured for ores and pickaxes. Read below how to extend it.
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Mod/Plugin Version (2.x)
The advanced (V2) version is a more powerful version that is only usable with Fabric/Quilt, Paper/PurPur/Folia & NeoForge servers.

General Settings

To change a setting, enter /veinminer settings ... [].
To check the current state, leave out the new value argument.

Block Groups - Advanced Settings

Block groups can hold multiple blocks together that will be treated like the same block.

/veinminer groups create [] []

All blocks inside one group will be mined together.
A block can be in multiple groups. New blocks can be added or removed from groups with the following commands:

/veinminer groups edit add-block

/veinminer groups edit remove-block

Groups can be limited to certain tools, for example group wood can only be mined by axes.
If no tool is added to a group, all tools are allowed. If a block is in multiple groups, all tools from those groups are allowed.

(If a block is in one unlimited tool group and one limited to axes, only axes work for this block)

/veinminer groups edit add-tool

/veinminer groups edit remove-tool

Example (Logs)

Block and item inputs allow block and item tags for easier editing.
For example, to add all logs enter #minecraft:logs into any block input.
Visit the wiki for a full list or look at a block with F3 under "looking at".

You can also modify the group file directly inside .../veinminer/default_groups.json (config/... for mods, plugins/... for plugins)

Setting Overrides - Too Advanced Settings

Overrides are optional settings, that will override the normal setting if the player is effected by it.
See examples underneath for a better understanding, I don't blame you if you think "why...".

Client Overrides
Those settings will be applied to all users that use the client addon (hotkey).

E.g. you want to have mustSneak enabled in general, but disabled for hotkey users:
- /veinminer settings mustSneak true - True for all
- /veinminer settings client override mustSneak false - False override for hotkey users

Group Overrides
Those settings will be applied to all users that mine a block from this specific group.

Each group can have a different override, if a block is in multiple groups, only the override from the oldest group count (this behavior may see improvement later).

E.g. you dont want that your sand & dirt group consumes durability:
- /veinminer settings decreaseDurability true - True for all blocks
- /veinminer groups shovel edit override decreaseDurability false - False override for this group

If both, client and group overrides, collide the group override takes priority (normal < client < group).
You can remove overrides with /veinminer ... override unset .

OP players will have all permissions. To manually grant permissions see Luckperms (NeoForge not supported yet).

DataPack Version (1.x)
The DataPack (V1) version is a simple version that is usable on every server and world.
Enter the config command to open an interactive chat menu to edit all settings.

If you get prompted something like {category:"pickaxe", namespace:"", id:""}, you need to fill in the item/block namespace & ID (press F3+H to see them), e.g. {category:"pickaxe", namespace:"minecraft", id:"sand"} for minecraft:sand

Some Advice
- To veinmine, your tool must be able to mine the block in normal conditions (unless disabled in V2)
- While Veinminer is running very lightweight, mining unnatural big veins can lag the client and the server through the amount of items

If you need any help or want to share some ideas to add, just hop on our Discord (dc.mutils.net)

ABOUT THIS LISTING

This page describes VeinMiner by Miraculixx. The description and screenshots are the author's own, imported from their listing on Modrinth on 14 August 2026: https://modrinth.com/mod/veinminer

Mythiq hosts no files for it. The download button goes straight to the release file on cdn.modrinth.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

  • Block Groups

    Block Groups

  • Veinminer Effect

    Veinminer Effect

Requirements

Game version
  • 26.2
MOD LOADER

This release is built for Neoforge. A mod built for one loader will not load under another — Fabric mods do not run on Forge, and vice versa.

GAME VERSION

Built for Minecraft 26.2. Minecraft mods are tied to an exact version: a 1.21.4 build will refuse to load on 1.21.5.

DEPENDENCIES

Check the author's listing for required libraries before you start the game — a missing dependency shows up as a crash on launch, not as a warning.

Installation

1. Install Neoforge for the Minecraft version you play, if you have not already.

2. Download the .jar with the button on this page. Do not unzip it — a mod jar is installed as it is.

3. Put it in your mods folder:

Windows — %APPDATA%\.minecraft\mods

macOS — ~/Library/Application Support/minecraft/mods

Linux — ~/.minecraft/mods

4. Launch the game with the Neoforge profile selected.

ON A SERVER

Anything that changes world generation or gameplay has to be installed on the server as well as on every client. Client-side visual and interface mods do not.

UPDATING

Replace the old .jar rather than adding the new one beside it. Two versions of the same mod in the folder is a crash on launch.

This release downloads from cdn.modrinth.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v2.12.0 Latest 14 Aug 2026 · 626 KB via cdn.modrinth.com · 1 download Download
    - Fix paper mining speed debuff
    - Add new setting & override separateGroupMining

    Off-site on cdn.modrinth.com — no checksum, because we never held this file. Link checked by our review team on 14 Aug 2026.

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