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BeamNG.drive Maps & terrains

Altitude

Overview

Take a run in Altitude!

ALTITUDE, an Alpine speed track...

Altitude is a 17 km high speed track with some large and narrow asphalt roads. Go through summer grass fields, forest and dangerous roads in cliffs.

There are some big structures for jumps, banked turns and concrete tunels.

You can also visited the map by little dirt paths and look the bucolic landscape...

Version1.5 special Thanks to :

- @Aboroath for the very nice skyboxes

- @synsol and @meywue for helping on multiple versions, terrain material grounmodels and solve a lot of errors.

- @RyvyLo for help on AI working

- @SergentFido for Altitude previews screens

- And @LucasBlueEyes for the nice video preview

DO NOT REUPLOAD THIS MOD OUTSIDE THIS FORUM, AND DO NOT USE THE CONTENT CREATION WITHOUT MY PERMISSION.

Videos :

Screenshots :

-

meywue, Empeddu, asf2424 and 62 others like this.

ABOUT THIS LISTING

This page describes Altitude by DoullPepper. The description and screenshots are the author's own, imported from their listing on the BeamNG.drive repository on 26 October 2026: https://www.beamng.com/resources/altitude.251/

Mythiq.net hosts no files for it. The download button goes straight to the release file on beamng.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

Requirements

BeamNG.drive on a current build. The repository lists a mod as outdated once it stops loading, but a mod written for an older release can still misbehave quietly rather than fail outright — check the resource page for the author's own compatibility note before reporting a fault.

Nothing else is required unless the author says so above. BeamNG mods are self-contained zip archives; there is no loader or framework to install first.

Installation

1. Download the archive with the button on this page. Do NOT unzip it — BeamNG loads mods as zips.

2. Put the zip in your mods folder:

Windows — Documents\BeamNG.drive\\mods

Linux — ~/.local/share/BeamNG.drive//mods

3. Start the game and open the Mod Manager from the main menu to confirm it is listed and active.

4. Vehicles appear in the vehicle selector; maps appear under Freeroam.

UPDATING

Delete the old zip before adding the new one. Two versions of the same mod in the folder is the usual cause of a vehicle appearing twice, or of parts that will not fit together.

IF SOMETHING LOOKS WRONG

Clear the cache: in the Mod Manager, use "Clear cache and restart". Most oddities after an update — missing textures, parts that vanish — are a stale cache rather than a broken mod.

This release downloads from beamng.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v1.5 Latest 23 Nov 2016 · 414 MB via beamng.com · 0 downloads Download

    Off-site on beamng.com — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

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