Back
BeamNG.drive Vehicles

1994 ETK K-Series

Overview

Sleek compact roadster from the late 90s.

1994-2001 ETK K-Series

The first generation of ETK's roadster, the K-Series, was released in 1994 following high demand for sportier vehicles in the late 90s. The K-Series was later reintroduced in 2015 as a coupe-only sports car.



This fun little roadster has a bunch of custom parts and configurations to keep you entertained, as well as a fun-oriented drivetrain that will put a smile on your face as soon as you get behind the wheel.





The 3D model and Jbeam structures were made from the ground up to meet BeamNG developer standards. This means all the panels are openable, and the soft-top is simulated realistically



This also comes with 5 new wheels, available for all 5-lug hubs

ETK cs10 (15x7) | ETK Touring-5 (16x7) | ETK ts10 (16x7) | ETK Aero-10 (16x7) | ETK Alutech (15x7, 16x7)



Credits

- @Kueso, @Dayz Me Rollin' - Polishing, helping me in the final development stages

- My beta testers - Helping me find any unwanted bugs

- Me - Pretty much everything

Enjoy!

ABOUT THIS LISTING

This page describes 1994 ETK K-Series by LucasBE. The description and screenshots are the author's own, imported from their listing on the BeamNG.drive repository on 31 August 2026: https://www.beamng.com/resources/1994-etk-k-series.20482/

Mythiq.net hosts no files for it. The download button goes straight to the release file on beamng.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Media

Requirements

BeamNG.drive on a current build. The repository lists a mod as outdated once it stops loading, but a mod written for an older release can still misbehave quietly rather than fail outright — check the resource page for the author's own compatibility note before reporting a fault.

Nothing else is required unless the author says so above. BeamNG mods are self-contained zip archives; there is no loader or framework to install first.

Installation

1. Download the archive with the button on this page. Do NOT unzip it — BeamNG loads mods as zips.

2. Put the zip in your mods folder:

Windows — Documents\BeamNG.drive\\mods

Linux — ~/.local/share/BeamNG.drive//mods

3. Start the game and open the Mod Manager from the main menu to confirm it is listed and active.

4. Vehicles appear in the vehicle selector; maps appear under Freeroam.

UPDATING

Delete the old zip before adding the new one. Two versions of the same mod in the folder is the usual cause of a vehicle appearing twice, or of parts that will not fit together.

IF SOMETHING LOOKS WRONG

Clear the cache: in the Mod Manager, use "Clear cache and restart". Most oddities after an update — missing textures, parts that vanish — are a stale cache rather than a broken mod.

This release downloads from beamng.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v1.4.1 Latest 20 Jun 2025 · 152 MB via beamng.com · 0 downloads Download

    Off-site on beamng.com — no checksum, because we never held this file. Link checked by our review team on 31 Aug 2026.

Comments

No comments yet.

Sign in to leave a comment.

Report this mod

Tell us if something is wrong — a file that will not work, content taken from someone else, or anything that looks unsafe. Reports go to our review team, not to the author.

Sign in to report this mod.

We use cookies to ensure that we give you the best experience on our website and improve your experience. By continuing to use this site you consent to such use of cookies.

Learn More