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BeamNG.drive Vehicles

ETK 6000 & 4000 Series

Overview

Who knew ETK makes large trucks?

This old mod can be broken by game updates.

Please consider this before reviewing.

Who knew ETK makes large trucks?

Now you do!

The 2007-2011 ETK 6000 & 4000 Series is now available on the BeamNG Resources Page.

Photo Credit: Veros (FilsFilms)

Special Controls:

K- Toggle Camper Lighting

O- Extend Camper (18 Foot Only)

Looking for more even more ETK 6000/4000 content?

Check this mod out

Planned Features:

Better tire models

More wheel options

Anti-dive front suspension modification (now that I'm educated)

ABS, TCS (pseudo-LSD braking style if possible)

ESC on higher trim levels

Screen to support GPS in dashboard

Updated and reworked drivetrain code

Vanilla style differential locking

Transmission low and high ranges

Switchable RWD to AWD (or 4x4)

Finished dashboard

Engine model needs improvement

Factory Turbo options

LCD gauges need implementation

Soft-top cloth simulation for military carriers

Better engine and turbo sounds (similar to T-Series)

Full support for new game features

Current Issues:

Saggy front suspension

Body and frame too strong

Dim lights

Beam problem with hood on spawn

Snorkel does not work accurately

Fifth wheel needs work

Some cameras spin uncontrollably (might just be me)

Emergency light bars disappeared with game updates

Road tire normal map problems

Some meshes have backside issues

Abandoned since 2016

Post Updated: 2:30 EST June 4, 2020

willi_the_racer, _CLUTCH_, Kleito Rasta and 63 others like this.

ABOUT THIS LISTING

This page describes ETK 6000 & 4000 Series by Ky. The description and screenshots are the author's own, imported from their listing on the BeamNG.drive repository on 26 October 2026: https://www.beamng.com/resources/etk-6000-4000-series.1343/

Mythiq.net hosts no files for it. The download button goes straight to the release file on beamng.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Requirements

BeamNG.drive on a current build. The repository lists a mod as outdated once it stops loading, but a mod written for an older release can still misbehave quietly rather than fail outright — check the resource page for the author's own compatibility note before reporting a fault.

Nothing else is required unless the author says so above. BeamNG mods are self-contained zip archives; there is no loader or framework to install first.

Installation

1. Download the archive with the button on this page. Do NOT unzip it — BeamNG loads mods as zips.

2. Put the zip in your mods folder:

Windows — Documents\BeamNG.drive\\mods

Linux — ~/.local/share/BeamNG.drive//mods

3. Start the game and open the Mod Manager from the main menu to confirm it is listed and active.

4. Vehicles appear in the vehicle selector; maps appear under Freeroam.

UPDATING

Delete the old zip before adding the new one. Two versions of the same mod in the folder is the usual cause of a vehicle appearing twice, or of parts that will not fit together.

IF SOMETHING LOOKS WRONG

Clear the cache: in the Mod Manager, use "Clear cache and restart". Most oddities after an update — missing textures, parts that vanish — are a stale cache rather than a broken mod.

This release downloads from beamng.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v1.0 Latest 7 Sep 2016 · 59 MB via beamng.com · 0 downloads Download

    Off-site on beamng.com — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

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