Greetings everyone! I've taken up the mantle of maintaining Silvereyes' great LibLootSummary.
Greetings everyone! I've taken up the mantle of maintaining Silvereyes' great LibLootSummary.
It's extremely well written and has stood the test of time going unmaintained for a while, but I've made a few updates. See the change log if that sort of thing interests you. None of the API has changed. I have added a few error checks, so if you are integrating this lib into your addon you should get immediate feedback if something isn't working as you expect. There is a possibility the addon may throw an error for a completely benign call, I found a few of these edge cases in my testing. It's impossible for me to test every possible case, so if you get an in-game error please copy the full text from the output on the screen or from the interface.log file and post it here. I will get it attended to as soon as I see it.
The archive has a README file with usage and examples.
I can't push to Sivereyes GitHub. I have forked his original repo and posted it with my edits here:
https://github.com/drierson/LibLootSummary.git
Silvereyes' original description below:
This library is intended to simplify outputting summaries of loot to ESO chat
See https://github.com/silvereyes333/LibLootSummary for full usage instructions with examples.
ABOUT THIS LISTING
This page describes LibLootSummary by silvereyes. The description and screenshots are the author's own, imported from their listing on ESOUI on 24 October 2026: https://www.esoui.com/downloads/info2363-LibLootSummary.html
Mythiq.net hosts no files for it. The download button goes straight to the release file on cdn.esoui.com, so you are downloading from the author's own host, not from a copy of ours.
The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.
Media
Requirements
Game versions
11.1.0
11.0.0
API VERSION
Built for ESO API version 11.1.0, 11.0.0. After a patch the game marks add-ons built for the previous API as out of date; the "Allow out of date add-ons" checkbox in the add-on menu loads them anyway, and most work.
LIBRARIES
Many ESO add-ons depend on a shared library — LibAddonMenu-2.0 above all — which is installed separately, exactly like an add-on. A dependency that is missing shows as the add-on simply not appearing in the list.
CONSOLE
Add-ons are PC and Mac only. There is no way to load them on console.
Installation
1. Download the archive with the button on this page and unzip it.
2. Move the unzipped folder into your add-ons directory:
Windows — Documents\Elder Scrolls Online\live\AddOns
3. Start the game, and at the character select screen click Add-Ons.
4. Tick the add-on. If it is greyed out and marked out of date, tick "Allow out of date add-ons" at the top of the same panel.
5. Log in. Most add-ons need a /reloadui after they are first enabled.
UPDATING
Delete the old folder first. ESO loads everything it finds, and two copies of one add-on is the usual cause of "an add-on has produced an error" on login.
This release downloads from cdn.esoui.com, not from us, so
there is no checksum to compare against. Scan the archive before you unpack it.
Version 3.1.6
### Fixed
- **CRITICAL LibAddonMenu Integration Fix**: Fixed missing control strings affecting Unboxer
- **Symptom**: Empty text labels in Chat Messages submenu when LibLootSummary loads before localization files
- **Solution**: Changed `createLam2Option` to use resolved `name` and `tooltip` variables instead of hardcoded globals
- **Impact**: Affects all addons using GenerateLam2LootOptions() function, specifically the showCounter control
- Updated all SIs.ITEM and SIs.LOOT tables to use quoted string constants for consistent string resolution
### Changed
- All localization files updated from SafeAddString to ZO_CreateStringId pattern
- Enhanced error handling and graceful fallbacks throughout codebase
Version 3.1.5
- Changed maintainer to dlrgames
- Updated manifest for console compatibility
### Changed
- Refactored the code for generating LibAddonMenu options to be data-driven, reducing code duplication and improving maintainability.
- Replaced a magic number with a named constant for better readability.
- Improved input validation by adding `asserts` to public functions.
- Made error handling stricter by using `error()` instead of a debug print.
### Fixed
- Removed duplicate Japanese localization file.
- Corrected the path to the localization files.
- Optimized the addon manifest to prevent double-loading of the English localization file.
Version 3.1.3
- Update 32 Deadlands compatibility
- This version is compatible with both PTS (Deadlands) and live (Waking Flame)
Version 3.1.2
- Update 31 Waking Flame compatibility
Version 3.1.1
- Update 30 Blackwood compatibility
- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)
Version 3.1.0
NEW FEATURES
- New option: showCounter. Causes a count of how many increments were called while building the loot summary.
- New function: SetCounterText("text"). Accepts a singular noun describing the increment displayed when showCounter is true.
- New function: IncrementCounter(). Marks that all items added to the list since the last time Print() or IncrementCounter() call all belong to the same loot event.
BUGFIXES
- Fix for currency randomly not appearing in the summary
- Fixes some items randomly appearing on their own lines in chat, separate from the main summary.
Version 3.0.1
- Fix for occasional "Bad Argument #1 to ipairs" error
Version 3.0.0
NEW FEATURES
Off-site on cdn.esoui.com —
no checksum, because we never held this file.
Link checked by our review team on 25 Oct 2026.
Tell us if something is wrong — a file that will not work, content taken from
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