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Minecraft Utility & quality of life

InvMove

Overview

Adds the ability to walk around while in inventories

InvMove

Minecraft Fabric/NeoForge mod that adds the ability to walk around while in inventories

InvMove
GitHub
Modrinth
CurseForge

InvMoveCompats
GitHub
Modrinth
CurseForge

Enables moving, jumping, sprinting, etc. from within inventories/screens.

Also hides the darkened background tint in screens that don't pause the game.

Both features can be toggled on or off per-screen (including modded ones) in the config menu.

Additional mod compatibilities (REI/JEI/EMI) have been moved into an addon mod: InvMoveCompats

This mod is client-side, but it may raise alarms if used on servers with anticheat.

I take no responsibility if you get banned or something because you used this on public servers.

Releases

Requires Cloth Config on all mod loaders.

Requires Fabric API on Fabric.

For Fabric, you need Mod Menu to be able to open the config screen.

For (Neo)Forge, I also recommend Game Menu Mod Option so you can change settings in-game.

Config (In-game)

General:
- Enable Mod: Enable the entire mod
- Debug Display: Enables a debug overlay that can help debug compatibility problems.

UI Movement:
- Move In Inventories: Enable movement in inventories

There is a keybind you can set to toggle this setting (unbound by default)
- Allow Jumping: Allow jumping in inventories
- Sneak Mode: How to handle sneaking in inventories:
- Off = No sneaking
- Maintain = Keep sneaking if you were when the inventory opened (default)
- Pressed = Sneak only while holding the sneak button (can be distracting when shift-clicking)
- Allow Dismounting: Allow dismounting from mounts in inventories (overrides "Sneak Mode" while on a mount)
- Text Field Disables Movement: Disable movement when a text field is focused (like search bars or in an anvil)
- Unrecognized Screens Default: Sets the default movement mode for unrecognized screens.
- Allowed Keys: Configure what keys InvMove will force update inside inventories.
- Defaults to just the vanilla movement keys to be safer for mod compatibility.

UI Background:
- Hide Inventory Backgrounds: Hides the background tint while in inventories.
- Pause Screens Background: How to handle screens that pause the game:
- Show = Always show background
- ShowSP = Show background in singleplayer, otherwise allow hide
- AllowHide = Allow background to be hidden
- Unrecognized Screens Default: Sets the default background mode for unrecognized screens.

The Movement and Background pages also have expandable categories containing toggles for individual inventory types.

The base mod has a category for vanilla screens, as well as a section for Unrecognized UI Types which are automatically grouped by modid.

For mod compatibilities that can't be solved with this system (REI/JEI/EMI), see InvMoveCompats

Usage

Feel free to use in packs if you wish.

The only official downloads are from the InvMove GitHub, Modrinth, or CurseForge page.

Be careful downloading them from elsewhere, as unauthorized reposts are not monitored and could contain malware.

(If you are interested in the mod being added to another platform, please open an issue!)

The mod is licensed under the GNU Lesser General Public License v3.0

ABOUT THIS LISTING

This page describes InvMove by PieKing1215. The description and screenshots are the author's own, imported from their listing on Modrinth on 26 October 2026: https://modrinth.com/mod/invmove

Mythiq.net hosts no files for it. The download button goes straight to the release file on cdn.modrinth.com, so you are downloading from the author's own host, not from a copy of ours.

The download count, rating and comments on this page start at zero and count Mythiq.net only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.

Requirements

Game version
  • 26.3
MOD LOADER

This release is built for Neoforge. A mod built for one loader will not load under another — Fabric mods do not run on Forge, and vice versa.

GAME VERSION

Built for Minecraft 26.3. Minecraft mods are tied to an exact version: a 1.21.4 build will refuse to load on 1.21.5.

DEPENDENCIES

Check the author's listing for required libraries before you start the game — a missing dependency shows up as a crash on launch, not as a warning.

Installation

1. Install Neoforge for the Minecraft version you play, if you have not already.

2. Download the .jar with the button on this page. Do not unzip it — a mod jar is installed as it is.

3. Put it in your mods folder:

Windows — %APPDATA%\.minecraft\mods

macOS — ~/Library/Application Support/minecraft/mods

Linux — ~/.minecraft/mods

4. Launch the game with the Neoforge profile selected.

ON A SERVER

Anything that changes world generation or gameplay has to be installed on the server as well as on every client. Client-side visual and interface mods do not.

UPDATING

Replace the old .jar rather than adding the new one beside it. Two versions of the same mod in the folder is a crash on launch.

This release downloads from cdn.modrinth.com, not from us, so there is no checksum to compare against. Scan the archive before you unpack it.

Version history

  1. v0.9.6+26.3-neoforge Latest 16 Sep 2026 · 85 KB via cdn.modrinth.com · 0 downloads Download
    - Update for 26.3
    - Deprecated/hid old Allow Jumping setting (which didn't work) in favor of Allow Keys->Jump
    - If you had Allow Jumping off, it should automatically set Allow Keys->Jump to off as a one-time migration
    - Possible fix for ClassMetadataNotFoundException when loading config

    Off-site on cdn.modrinth.com — no checksum, because we never held this file. Link checked by our review team on 26 Oct 2026.

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