This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.
Overview
This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.
Features
- Show current action duration remaining seconds in action bar,
- Show a shift bar of swapped action hints above their original action bar position,
- Auto move player resource bars upward when they are conflicted with shift bar,
- Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
- Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
- Switch correspongding timer hints for current reticle over target,
- Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
- Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
- Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
- Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.
This page describes Action Duration Reminder by cloudor. The description and screenshots are the author's own, imported from their listing on ESOUI on 14 August 2026: https://www.esoui.com/downloads/info1536-ActionDurationReminder.html
Mythiq hosts no files for it. The download button goes straight to the release file on cdn.esoui.com, so you are downloading from the author's own host, not from a copy of ours.
The download count, rating and comments on this page start at zero and count Mythiq only. The source's own figures are not copied here — they measure a different site, and a number that cannot be checked against our own ledger is not worth printing.
Media
Requirements
Game version
12.0.0
API VERSION
Built for ESO API version 12.0.0. After a patch the game marks add-ons built for the previous API as out of date; the "Allow out of date add-ons" checkbox in the add-on menu loads them anyway, and most work.
LIBRARIES
Many ESO add-ons depend on a shared library — LibAddonMenu-2.0 above all — which is installed separately, exactly like an add-on. A dependency that is missing shows as the add-on simply not appearing in the list.
CONSOLE
Add-ons are PC and Mac only. There is no way to load them on console.
Installation
1. Download the archive with the button on this page and unzip it.
2. Move the unzipped folder into your add-ons directory:
Windows — Documents\Elder Scrolls Online\live\AddOns
3. Start the game, and at the character select screen click Add-Ons.
4. Tick the add-on. If it is greyed out and marked out of date, tick "Allow out of date add-ons" at the top of the same panel.
5. Log in. Most add-ons need a /reloadui after they are first enabled.
UPDATING
Delete the old folder first. ESO loads everything it finds, and two copies of one add-on is the usual cause of "an add-on has produced an error" on login.
This release downloads from cdn.esoui.com, not from us, so
there is no checksum to compare against. Scan the archive before you unpack it.
### Bug Fixes
- Fixed Fire Keeper (and similar skills that apply a permanent tracker buff alongside a timed AoE) leaving a stale `stack=1` and a frozen timer after all timed effects expire: the permanent stack effect now goes stale when no timed effects remain in the action's effect list.
- Major/minor buffs that share the action's duration but arrive (or keep refreshing) well after the action started — e.g. Minor Fortitude / Minor Heroism while standing in a Fire Keeper AoE — are now demoted to low-priority display instead of being treated as a same-source main effect.
3.159
### Bug Fixes
- Fixed Carve (and other multi-target stacking DoTs) losing the boss's stack count and timer when adds spawn: the action now preserves the higher-stack instance (e.g. the boss's 3-stack / 32s long bleed) instead of letting a fresh 1-stack / 12s bleed from an add overwrite both the stack count and the displayed timer.
3.158a
### Improvements
- When an action's main effect (icon-matching) is purged and only minor buff effects remain, those minor buffs are demoted to low priority, and a red "0" is displayed on the stack label to indicate the main effect is gone. For example, Arcanist's Runic Defense grants a heal-on-low-HP effect along with minor buffs — when the heal triggers and the main effect fades, the red "0" reminds you to recast even though minor buffs still have time left.
3.157
### Improvements
- Added reserved words so they won't be treated as a short word in ability name matching.
- Off Balance debuff now matches non-strictly, improving effect tracking for abilities that apply this debuff.
3.156
### New Features
- Added progress bar direction option: horizontal (left-fixed, shrinks right to left) or vertical (bottom-fixed, shrinks top to bottom).
3.155
### Bug Fixes
- Chat Alert is now disabled by default for new users. The welcome dialog can be dismissed without enabling.
- Chat Alert enabled/disabled setting is now account-wide (applies to all characters).
3.154
### Bug Fixes
- Fixed Chat Alert welcome prompt showing on every character. The prompt is now properly account-wide.
3.153
### Improvements
- Added Chinese ability name patch to fix ESO translation typos for correct ability matching.
3.152
### New Features
- Added progress bar display mode for action bar timers: a horizontal bar that shrinks from right to left, independently configurable with custom color and opacity.
### Improvements
- Chat Alert now uses game's chat color settings from Settings > Social > Chat Colors.
- Added guild prefix format options for guild channel messages: [Guild Name], [], or [-].
- Added alignment option for Chat Alert messages: Left, Center, or Right.
3.151
### New Features
- Added Chat Alert module: displays group chat messages as popup alerts during combat, ensuring important callouts are never missed.
3.150
### New Features
- Added LEVEL_MAJOR_MINOR_BUFF priority level: major/minor buff effects are now deprioritized when they don't match the skill's own duration, preventing them from overriding the primary effect timer.
### Improvements
- Synced all i18n translation files with current code keys, removing 65 obsolete entries and adding 51 new entries.
3.149
### Bug Fixes
- Fixed UI error caused by missing models reference in stack label display.
### Refactoring
- Moved stackEffect validity check into getStackEffect/getStackEffect2 getters, eliminating the need for callers to check expiry themselves.
3.148
### Bug Fixes
- Fixed stack effect timer flickering at 0.0 when FADED event is not received.
3.147
### Improvements
- Fade event now checks stackEffect as fallback for stackCount2 mismatch, and supports hitValue increment detection alongside descriptionNum matching.
3.146
### Improvements
- Changed "Clear on Combat End" option to only clear area/ground actions instead of all actions.
3.145
Off-site on cdn.esoui.com —
no checksum, because we never held this file.
Link checked by our review team on 14 Aug 2026.
Tell us if something is wrong — a file that will not work, content taken from
someone else, or anything that looks unsafe. Reports go to our review team, not
to the author.
We use cookies to ensure that we give you the best experience on our website and improve your experience. By continuing to use this site you consent to such use of cookies.